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content.m2
needs "set.m2" protect qname -- an internal key -- from xhtml-math11-f.dtd: -- the one I looked at first: "http://www.w3.org/TR/MathML2/dtd/xhtml-math11-f.dtd" ---the newer version that works better: "http://www.w3.org/Math/DTD/mathml2/xhtml-math11-f.dtd" PCDATA = set {"#PCDATA"} String.qname = "#PCDATA" -- <!ENTITY % Inline.extra "" > InlineExtra = set {} -- <!ENTITY % Ruby.class "| %ruby.qname;" > Ruby = set { "ruby" } -- <!ENTITY % Inlform.class "| %input.qname; | %select.qname; | %textarea.qname; | %label.qname; | %button.qname;" > ---<!ENTITY % InlForm.class "| %input.qname; | %select.qname; | %textarea.qname; | %label.qname; | %button.qname;" > InlForm = set { "input", "select", "textarea", "label", "button" } -- <!ENTITY % Inlspecial.class "| %img.qname; | %map.qname; | %applet.qname;" > ---<!ENTITY % InlSpecial.class "| %img.qname; | %map.qname; | %object.qname;" > InlSpecial = set { "img", "map", "applet" } -- <!ENTITY % Anchor.class "| %a.qname;" > AnchorClass = set { "a" } -- <!ENTITY % I18n.class "| %bdo.qname;" > I18nClass = set { "bdo" } -- <!ENTITY % InlPres.class "| %tt.qname; | %i.qname; | %b.qname; | %big.qname; | %small.qname; | %sub.qname; | %sup.qname;" > ---<!ENTITY % InlPres.class "| %tt.qname; | %i.qname; | %b.qname; | %big.qname; | %small.qname; | %sub.qname; | %sup.qname;" > InlPres = set { "tt", "i", "b", "big", "small", "sub", "sup" } -- <!ENTITY % Inlphras.class "| %em.qname; | %strong.qname; | %dfn.qname; | %code.qname; | %samp.qname; | %kbd.qname; | %var.qname; | %cite.qname; | %abbr.qname; | %acronym.qname; | %q.qname;" > Inlphras = set { "em", "strong", "dfn", "code", "samp", "kbd", "var", "cite", "abbr", "acronym", "q" } -- <!ENTITY % Inlstruct.class "%br.qname; | %span.qname;" > Inlstruct = set { "br", "span" } -- <!ENTITY % Inline-noA.class "%Inlstruct.class; %Inlphras.class; %InlPres.class; %I18n.class; %InlSpecial.class; %InlForm.class; %Ruby.class; %Inline.extra;"> InlineNoAClass = Inlstruct + Inlphras + InlPres + I18nClass + InlSpecial + InlForm + Ruby + InlineExtra -- <!ENTITY % Inline.class "%Inlstruct.class; %Inlphras.class; %InlPres.class; %I18n.class; %Anchor.class; %InlSpecial.class; %InlForm.class; %Ruby.class; %Inline.extra;" > InlineClass = Inlstruct + Inlphras + InlPres + I18nClass + AnchorClass + InlSpecial + InlForm + Ruby + InlineExtra -- <!ENTITY % Block.extra "" > BlockExtra = set {} -- <!ENTITY % Blkspecial.class "| %table.qname; | %form.qname; | %fieldset.qname;" > ---<!ENTITY % Table.class "| %table.qname;" > ---<!ENTITY % Form.class "| %form.qname;" > ---<!ENTITY % Fieldset.class "| %fieldset.qname;" > ---<!ENTITY % BlkSpecial.class "%Table.class; %Form.class; %Fieldset.class;" > BlkSpecial = set { "table", "form", "fieldset" } -- <!ENTITY % Blkpres.class "| %hr.qname;" > ---<!ENTITY % BlkPres.class "| %hr.qname;" > BlkPres = set {"hr"} -- <!ENTITY % Blkphras.class "| %pre.qname; | %blockquote.qname; | %address.qname;" > ---<!ENTITY % BlkPhras.class "| %pre.qname; | %blockquote.qname; | %address.qname;" > BlkPhras = set {"pre", "blockquote", "address" } -- <!ENTITY % Blkstruct.class "%p.qname; | %div.qname;" > ---<!ENTITY % BlkStruct.class "%p.qname; | %div.qname;" > BlkStruct = set {"p", "div" } -- <!ENTITY % Block.class "%BlkStruct.class; %BlkPhras.class; %BlkPres.class; %BlkSpecial.class; %Block.extra;"> ---<!ENTITY % Block.class "%BlkStruct.class; %BlkPhras.class; %BlkPres.class; %BlkSpecial.class; %Block.extra;"> BlockClass = BlkStruct + BlkPhras + BlkPres + BlkSpecial + BlockExtra -- <!ENTITY % List.class "%ul.qname; | %ol.qname; | %dl.qname;" > ---<!ENTITY % List.class "%ul.qname; | %ol.qname; | %dl.qname;" > ListClass = set {"ul", "ol", "dl" } -- <!ENTITY % Heading.class "%h1.qname; | %h2.qname; | %h3.qname; | %h4.qname; | %h5.qname; | %h6.qname;" > HeadingClass = set {"h1", "h2", "h3", "h4", "h5", "h6"} -- <!ENTITY % Misc.extra "" > MiscExtra = set {} -- <!ENTITY % Script.class "| %script.qname; | %noscript.qname;" > ScriptClass = set {"script", "noscript"} -- <!ENTITY % Edit.class "| %ins.qname; | %del.qname;" > EditClass = set {"ins", "del"} -- <!ENTITY % Misc.class "%Edit.class; %Script.class; %Misc.extra;" > MiscClass = EditClass + ScriptClass + MiscExtra -- <!ENTITY % Inline.mix "%Inline.class; %Misc.class;" > InlineMix = InlineClass + MiscClass -- <!ENTITY % Flow.mix "%Heading.class; | %List.class; | %Block.class; | %Inline.class; %Misc.class;" > FlowMix = HeadingClass + ListClass + BlockClass + InlineClass + MiscClass -- <!ENTITY % Block.mix "%Heading.class; | %List.class; | %Block.class; %Misc.class;" > BlockMix = HeadingClass + ListClass + BlockClass + MiscClass ----------------------------------------------------------------------------- -- content ----------------------------------------------------------------------------- validContent = new MutableHashTable ----------------------------------------------------------------------------- -- <!ENTITY % dd.content "( #PCDATA | %Flow.mix; )*" > validContent#"dd" = -- <!ENTITY % li.content "( #PCDATA | %Flow.mix; )*" > validContent#"li" = -- <!ENTITY % div.content "( #PCDATA | %Flow.mix; )*" > validContent#"div" = PCDATA + FlowMix ----------------------------------------------------------------------------- -- <!ENTITY % blockquote.content "( %Block.mix; )+" > validContent#"blockquote" = -- <!ENTITY % body.content "( %Block.mix; )+" > validContent#"body" = BlockMix -- <!ENTITY % dl.content "( %dt.qname; | %dd.qname; )+" > validContent#"dl" = set { "dt", "dd" } -- <!ENTITY % dt.content "( #PCDATA | %Inline.mix; )*" > validContent#"dt" = -- <!ENTITY % Heading.content "( #PCDATA | %Inline.mix; )*" > HeadingContent = PCDATA + InlineMix -- <!ELEMENT %h1.qname; %Heading.content; > -- <!ELEMENT %h2.qname; %Heading.content; > -- <!ELEMENT %h3.qname; %Heading.content; > -- <!ELEMENT %h4.qname; %Heading.content; > -- <!ELEMENT %h5.qname; %Heading.content; > -- <!ELEMENT %h6.qname; %Heading.content; > validContent#"h1" = validContent#"h2" = validContent#"h3" = validContent#"h4" = validContent#"h5" = validContent#"h6" = HeadingContent -- <!ENTITY % label.content "( #PCDATA | %input.qname; | %select.qname; | %textarea.qname; | %button.qname; | %Inlstruct.class; -- %Inlphras.class; %I18n.class; %InlPres.class; %Anchor.class; %InlSpecial.class; %Inline.extra; %Misc.class; )*" > -- <!ELEMENT %label.qname; %label.content; > validContent#"label" = PCDATA + set { "input", "select", "textarea", "button", "Inlstruct" } + Inlphras + InlPres + AnchorClass + InlineExtra + MiscClass -- <!ENTITY % a.content "( #PCDATA | %Inline-noA.mix; )*" > validContent#"a" = PCDATA + InlineNoAClass ----------------------------------------------------------------------------- ---- these are all empty: -- <!ENTITY % link.content "EMPTY" > validContent#"link" = -- <!ENTITY % meta.content "EMPTY" > validContent#"meta" = -- <!ENTITY % base.content "EMPTY" > validContent#"base" = -- <!ENTITY % link.content "EMPTY" > validContent#"link" = -- <!ENTITY % hr.content "EMPTY" > validContent#"hr" = -- <!ENTITY % img.content "EMPTY" > validContent#"img" = -- <!ENTITY % br.content "EMPTY" > validContent#"br" = set {} ----------------------------------------------------------------------------- ---- these are all the same: -- <!ENTITY % span.content "( #PCDATA | %Inline.mix; )*" > validContent#"span" = -- <!ENTITY % p.content "( #PCDATA | %Inline.mix; )*" > validContent#"p" = -- <!ENTITY % strong.content "( #PCDATA | %Inline.mix; )*" > validContent#"strong" = -- <!ENTITY % code.content "( #PCDATA | %Inline.mix; )*" > validContent#"code" = -- <!ENTITY % em.content "( #PCDATA | %Inline.mix; )*" > validContent#"em" = -- <!ENTITY % tt.content "( #PCDATA | %Inline.mix; )*" > validContent#"tt" = validContent#"kbd" = validContent#"samp" = validContent#"var" = -- <!ENTITY % i.content "( #PCDATA | %Inline.mix; )*" > validContent#"i" = -- <!ENTITY % b.content "( #PCDATA | %Inline.mix; )*" > validContent#"b" = -- <!ENTITY % small.content "( #PCDATA | %Inline.mix; )*" > validContent#"small" = -- <!ENTITY % sup.content "( #PCDATA | %Inline.mix; )*" > validContent#"sup" = -- <!ENTITY % sub.content "( #PCDATA | %Inline.mix; )*" > validContent#"sub" = PCDATA + InlineMix ----------------------------------------------------------------------------- -- <!ENTITY % html.content "( %head.qname;, %body.qname; )" > validContent#"html" = set {"head", "body"} ----------------------------------------------------------------------------- -- <!ENTITY % pre.content "( #PCDATA | %Inlstruct.class; %Inlphras.class; | %tt.qname; | %i.qname; | %b.qname; -- %I18n.class; %Anchor.class; | %script.qname; | %map.qname; %Inline.extra; )*" > validContent#"pre" = PCDATA + Inlstruct + Inlphras + set { "tt", "i", "b" } + I18nClass + AnchorClass + set {"script","map"} + InlineExtra ----------------------------------------------------------------------------- -- <!ENTITY % Head-opts.mix "( %script.qname; | %style.qname; | %meta.qname; | %link.qname; )*" > -- <!ENTITY % head.content -- "( %Head-opts.mix;, -- ( ( %title.qname;, %Head-opts.mix;, ( %base.qname;, %Head-opts.mix; )? ) -- | ( %base.qname;, %Head-opts.mix;, ( %title.qname;, %Head-opts.mix; ))))" > validContent#"head" = set {"title", "base", "script", "style", "meta", "link" } ----------------------------------------------------------------------------- -- <!ENTITY % td.content "( #PCDATA | %Flow.mix; )*" > validContent#"th" = validContent#"td" = PCDATA + FlowMix -- <!ENTITY % tr.content "( %th.qname; | %td.qname; )+" > validContent#"tr" = set { "th", "td" } -- <!ENTITY % table.content "( %caption.qname;?, ( %col.qname;* | %colgroup.qname;* ), (( %thead.qname;?, %tfoot.qname;?, %tbody.qname;+ ) | ( %tr.qname;+ )))" > -- the regular expression is more complicated, but we don't implement those other tags, anyway! Or should we? validContent#"table" = set { "caption", "col", "colgroup", "thead", "tfoot", "tbody", "tr" } ----------------------------------------------------------------------------- -- <!ENTITY % title.content "( #PCDATA )" > validContent#"title" = PCDATA ----------------------------------------------------------------------------- -- <!ENTITY % ul.content "( %li.qname; )+" > validContent#"ul" = set { "li" } -- <!ENTITY % ol.content "( %li.qname; )+" > validContent#"ol" = set { "li" } validContent#"comment" = PCDATA validContent#"cdata" = PCDATA -- <!ENTITY % style.content "( #PCDATA )" > validContent#"style" = PCDATA -- <!ENTITY % script.content "( #PCDATA )" > validContent#"script" = PCDATA -- Local Variables: -- compile-command: "make -C $M2BUILDDIR/Macaulay2/m2 " -- End: