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SlotMapping.h
//===-- SlotMapping.h - Slot number mapping for unnamed values --*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the declaration of the SlotMapping struct. // //===----------------------------------------------------------------------===// #ifndef LLVM_ASMPARSER_SLOTMAPPING_H #define LLVM_ASMPARSER_SLOTMAPPING_H #include "llvm/ADT/StringMap.h" #include "llvm/AsmParser/NumberedValues.h" #include "llvm/IR/TrackingMDRef.h" #include <map> #include <vector> namespace llvm { class GlobalValue; class Type; /// This struct contains the mappings from the slot numbers to unnamed metadata /// nodes, global values and types. It also contains the mapping for the named /// types. /// It can be used to save the parsing state of an LLVM IR module so that the /// textual references to the values in the module can be parsed outside of the /// module's source. struct SlotMapping { NumberedValues<GlobalValue *> GlobalValues; std::map<unsigned, TrackingMDNodeRef> MetadataNodes; StringMap<Type *> NamedTypes; std::map<unsigned, Type *> Types; }; } // end namespace llvm #endif