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BodyFarm.h
//== BodyFarm.h - Factory for conjuring up fake bodies -------------*- C++ -*-// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // BodyFarm is a factory for creating faux implementations for functions/methods // for analysis purposes. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_ANALYSIS_BODYFARM_H #define LLVM_CLANG_ANALYSIS_BODYFARM_H #include "clang/AST/DeclBase.h" #include "clang/Basic/LLVM.h" #include "llvm/ADT/DenseMap.h" #include <optional> namespace clang { class ASTContext; class FunctionDecl; class ObjCMethodDecl; class Stmt; class CodeInjector; class BodyFarm { public: BodyFarm(ASTContext &C, CodeInjector *injector) : C(C), Injector(injector) {} /// Factory method for creating bodies for ordinary functions. Stmt *getBody(const FunctionDecl *D); /// Factory method for creating bodies for Objective-C properties. Stmt *getBody(const ObjCMethodDecl *D); /// Remove copy constructor to avoid accidental copying. BodyFarm(const BodyFarm &other) = delete; /// Delete copy assignment operator. BodyFarm &operator=(const BodyFarm &other) = delete; private: typedef llvm::DenseMap<const Decl *, std::optional<Stmt *>> BodyMap; ASTContext &C; BodyMap Bodies; CodeInjector *Injector; }; } // namespace clang #endif