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<!DOCTYPE html> <html lang="en"> <head> <title>GameTheory : Table of Contents</title> <meta content="text/html; charset=utf-8" http-equiv="Content-Type"> <link type="text/css" rel="stylesheet" href="../../../../Macaulay2/Style/doc.css"> <link rel="stylesheet" href="../../../../Macaulay2/Style/katex/katex.min.css"> <script defer="defer" src="../../../../Macaulay2/Style/katex/katex.min.js"></script> <script defer="defer" src="../../../../Macaulay2/Style/katex/contrib/auto-render.min.js"></script> <script> var macros = { "\\break": "\\\\", "\\ZZ": "\\mathbb{Z}", "\\NN": "\\mathbb{N}", "\\QQ": "\\mathbb{Q}", "\\RR": "\\mathbb{R}", "\\CC": "\\mathbb{C}", "\\PP": "\\mathbb{P}" }, delimiters = [ { left: "$$", right: "$$", display: true}, { left: "\\[", right: "\\]", display: true}, { left: "$", right: "$", display: false}, { left: "\\(", right: "\\)", display: false} ], ignoredTags = [ "kbd", "var", "samp", "script", "noscript", "style", "textarea", "pre", "code", "option" ]; document.addEventListener("DOMContentLoaded", function() { renderMathInElement(document.body, { delimiters: delimiters, macros: macros, ignoredTags: ignoredTags, trust: true }); }); </script> <style>.katex { font-size: 1em; }</style> <script defer="defer" src="../../../../Macaulay2/Style/katex/contrib/copy-tex.min.js"></script> <script defer="defer" src="../../../../Macaulay2/Style/katex/contrib/render-a11y-string.min.js"></script> <script src="../../../../Macaulay2/Style/prism.js"></script> <script>var current_version = '1.25.06';</script> <script src="../../../../Macaulay2/Style/version-select.js"></script> <link type="image/x-icon" rel="icon" href="../../../../Macaulay2/Style/icon.gif"> </head> <body> <div id="buttons"> <div> <a href="https://macaulay2.com/">Macaulay2</a> <span id="version-select-container"></span> » <a title="Macaulay2 documentation" href="../../Macaulay2Doc/html/index.html">Documentation </a> <br><a href="../../Macaulay2Doc/html/_packages_spprovided_spwith_sp__Macaulay2.html">Packages</a> » <span><a title="a package for computing equilibria in game theory" href="index.html">GameTheory</a> :: <a href="toc.html">Table of Contents</a></span> </div> <div class="right"> <form method="get" action="https://www.google.com/search"> <input placeholder="Search" type="text" name="q" value=""> <input type="hidden" name="q" value="site:macaulay2.com/doc"> </form> next | previous | forward | backward | up | <a href="master.html">index</a> | <a href="toc.html">toc</a> </div> </div> <hr> <h1>GameTheory : Table of Contents</h1> <ul> <li><span><a title="a package for computing equilibria in game theory" href="index.html">GameTheory</a> -- a package for computing equilibria in game theory</span></li> <li><span><a title="get all incentive constraint polynomials for a player" href="_assemble__Playeri__Polynomials.html">assemblePlayeriPolynomials</a> -- get all incentive constraint polynomials for a player</span></li> <li><span><a title="compute incentive constraint polynomial for deviation" href="_assemble__Polynomial.html">assemblePolynomial</a> -- compute incentive constraint polynomial for deviation</span></li> <li><span><a title="compute the block derangements" href="_block__Derangements_lp__List_rp.html">blockDerangements(List)</a> -- compute the block derangements</span></li> <li><span><a title="the ideal of a list of conditional independence statements" href="_ci__Ideal.html">ciIdeal</a> -- the ideal of a list of conditional independence statements</span></li> <li><span><a title="compute the correlated equilibrium polytope for a game" href="_correlated__Equilibria.html">correlatedEquilibria</a> -- compute the correlated equilibrium polytope for a game</span></li> <li><span><a title="generate the list of Newton polytopes for a generic game" href="_delta__List_lp__List_rp.html">deltaList(List)</a> -- generate the list of Newton polytopes for a generic game</span></li> <li><span><a title="generate index tuples for a tensor with given dimensions" href="_enumerate__Tensor__Indices.html">enumerateTensorIndices</a> -- generate index tuples for a tensor with given dimensions</span></li> <li><span><a title="retrieve a polynomial ring variable by its index tuple" href="_get__Variable__To__Indexset.html">getVariableToIndexset</a> -- retrieve a polynomial ring variable by its index tuple</span></li> <li><span><a title="get the list of index tuples of a tensor" href="_indexset.html">indexset</a> -- get the list of index tuples of a tensor</span></li> <li><span><a title="ideal of the intersection of a given variety with the conditional independence model" href="_intersect__With__C__Imodel.html">intersectWithCImodel</a> -- ideal of the intersection of a given variety with the conditional independence model</span></li> <li><span><a title="construct the Konstanz matrix of a given game" href="_konstanz__Matrix.html">konstanzMatrix</a> -- construct the Konstanz matrix of a given game</span></li> <li><span><span class="tt">KonstanzVariableName</span> (missing documentation)<!--tag: KonstanzVariableName--> </span></li> <li><span><a title="ring isomorphism from the given probabilityRing to the corresponding markovRing" href="_map__To__Markov__Ring.html">mapToMarkovRing</a> -- ring isomorphism from the given probabilityRing to the corresponding markovRing</span></li> <li><span><a title="ring isomorphism to the given probabilityRing from the corresponding markovRing" href="_map__To__Probability__Ring.html">mapToProbabilityRing</a> -- ring isomorphism to the given probabilityRing from the corresponding markovRing</span></li> <li><span><a title="make the Nash Equilibrium ideal" href="_nash__Equilibrium__Ideal_lp__Ring_cm__List_rp.html">nashEquilibriumIdeal(Ring,List)</a> -- make the Nash Equilibrium ideal</span></li> <li><span><a title="define the Nash Equilibrium ring" href="_nash__Equilibrium__Ring_lp__List_rp.html">nashEquilibriumRing(List)</a> -- define the Nash Equilibrium ring</span></li> <li><span><a title="compute the maximum number of totally mixed Nash equilibria for a generic game" href="_number__T__M__N__E_lp__List_rp.html">numberTMNE(List)</a> -- compute the maximum number of totally mixed Nash equilibria for a generic game</span></li> <li><span><a title="ring of probability distributions of a game indexed by ordered multi-indices" href="_probability__Ring.html">probabilityRing</a> -- ring of probability distributions of a game indexed by ordered multi-indices</span></li> <li><span><a title="ideal enforcing that a probability distribution sums to 1" href="_probability__Sum__Ideal.html">probabilitySumIdeal</a> -- ideal enforcing that a probability distribution sums to 1</span></li> <li><span><span class="tt">ProbabilityVariableName</span> (missing documentation)<!--tag: ProbabilityVariableName--> </span></li> <li><span><a title="construct a game of a given format with arbitrary payoffs" href="_random__Game.html">randomGame</a> -- construct a game of a given format with arbitrary payoffs</span></li> <li><span><a title="construct a tensor with random entries from a given ring" href="_random__Tensor.html">randomTensor</a> -- construct a tensor with random entries from a given ring</span></li> <li><span><a title="extract a slice of a tensor" href="_slice.html">slice</a> -- extract a slice of a tensor</span></li> <li><span><a title="ideal of the Spohn conditional independence (CI) variety" href="_spohn__C__I.html">spohnCI</a> -- ideal of the Spohn conditional independence (CI) variety</span></li> <li><span><a title="compute the ideal of the Spohn variety of a given game" href="_spohn__Ideal.html">spohnIdeal</a> -- compute the ideal of the Spohn variety of a given game</span></li> <li><span><a title="compute the list of Spohn matrices of a given game" href="_spohn__Matrices.html">spohnMatrices</a> -- compute the list of Spohn matrices of a given game</span></li> <li><span><a title="a mutable hash table representing a tensor" href="___Tensor.html">Tensor</a> -- a mutable hash table representing a tensor</span></li> <li><span><a title="ring of joint probability distributions created with the markovRing function from the GraphicalModels package" href="_to__Markov__Ring.html">toMarkovRing</a> -- ring of joint probability distributions created with the markovRing function from the GraphicalModels package</span></li> <li><span><a title="construct a tensor with zero entries from a given ring." href="_zero__Tensor.html">zeroTensor</a> -- construct a tensor with zero entries from a given ring.</span></li> </ul> </body> </html>
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